Kel'Thuzad, the Lich, is a powerful Intelligence-based spellcaster known for his devastating area-of-effect damage and exceptional crowd control. With an immense Intelligence growth, he scales exceptionally well into the late game, capable of turning the tide of team fights with his explosive ultimates and defensive utility.
Base Stats & Attributes
Hero Attributes
| Attribute |
Base Value |
Growth (per level) |
| Strength |
20 |
2.1 |
| Agility |
15 |
2.0 |
| Intelligence |
24 |
4.1 |
Statistics & Mechanics
| Statistic |
Value |
Mechanic |
Value |
| Damage |
48-57 |
Base HP Regen |
0.25/s |
| HP |
600 |
HP Regen |
+2.25/s |
| MP |
338 |
MP Regen |
+1.21/s |
| Armor |
1.1 |
Turn Rate |
0.5 |
| Move Speed |
295 |
Base Attack Time (BAT) |
1.7 |
| Attack Range |
550 |
Attack Animations |
0.46 / 0.54 |
Hero Skills Breakdown
1. Frost Nova
Blasts enemy units around a target enemy unit with a wave of frost that slows movement and attack speed.
- Damage Type: Magical
- Effect: Target takes initial damage; surrounding enemies take Nova damage.
| Level |
Target Damage |
Nova Damage |
Cooldown |
Manacost |
| 1 |
40 |
80 |
7 seconds |
110 |
| 2 |
80 |
120 |
7 seconds |
130 |
| 3 |
120 |
160 |
7 seconds |
150 |
| 4 |
160 |
200 |
7 seconds |
170 |
2. Frost Shield
Applies a magical frost shield around a target, reducing incoming attack damage. While active, the shield pulses to affect nearby enemies with magic damage and slows their movement.
- Damage Type: Magical
- Interaction: Can only affect visible enemies.
| Level |
Damage Reduction |
Movespeed Slow |
Damage Per Second |
Cooldown |
Manacost |
| 1 |
30% |
20% |
20 |
30 seconds |
100 |
| 2 |
40% |
25% |
30 |
25 seconds |
110 |
| 3 |
50% |
30% |
40 |
20 seconds |
120 |
| 4 |
60% |
35% |
50 |
15 seconds |
130 |
3. Sinister Gaze
Hypnotizes an enemy unit, pulling it toward a specific point between the caster and the target while draining a portion of its current mana. The target is disabled for the duration of the channel.
- Mechanic: Channeling
- Scepter Upgrade: Turns into an Area of Effect (AoE) ability with a radius of 400.
| Level |
Mana Drain % |
Channel Duration |
Cooldown |
Manacost |
| 1 |
10% |
1.4 seconds |
24 seconds |
80 |
| 2 |
15% |
1.7 seconds |
22 seconds |
80 |
| 3 |
20% |
2.0 seconds |
20 seconds |
80 |
| 4 |
25% |
2.3 seconds |
18 seconds |
80 |
4. Chain Frost
Summons an orb of frost that bounces between enemy units, dealing damage with each impact. Affected units have their movement and attack speeds significantly reduced.
- Damage Type: Magical
- Scaling: Damage increases with every successful bounce.
| Level |
Base Damage |
Bounce Bonus Damage |
Cooldown |
Manacost |
| 1 |
250 |
15 |
100 seconds |
200 |
| 2 |
400 |
20 |
80 seconds |
325 |
| 3 |
550 |
25 |
60 seconds |
500 |
Item Build Guide
| Phase |
Recommended Items |
Strategic Purpose |
| Early Game |
Clarity, Bracer, Boots of Speed |
Sustain lane presence and increase survivability. |
| Core Items |
Arcane Boots, Aghanim's Scepter |
Solve mana issues and upgrade ultimate to AoE. |
| Late Game |
Blink Dagger, Scythe of Vyse |
Improve positioning for initiation and add control. |
Quick Gameplay Tips
- Chain Frost Positioning: Use Chain Frost when enemies are grouped together or standing near creeps. Because the orb gains damage with every bounce, you can secure kills on isolated targets by bouncing it off nearby creeps first.
- Defensive Utility: Use Frost Shield on your carry when they are being focused. The high percentage of damage reduction and movement slow can turn a dive against your team into a successful counter-initiation.
- Channeling Control: Sinister Gaze is perfect for locking down mobile heroes or mana-dependent casters. Since it pulls them toward a point, coordinate with teammates to place ground-targeted spells exactly where the enemy will land.