Furion, the Prophet, is one of the most versatile and feared global-presence heroes in DotA 1. As a highly mobile Intelligence-based pusher and ganker, Furion exerts pressure across the entire map, effortlessly joining fights or destroying towers the moment an opportunity arises. With exceptional attribute growth in both Agility and Intelligence, he transitions smoothly from a tactical early-game utility caster into a formidable late-game right-click carry. His defining strength is the ability to influence multiple lanes simultaneously, turning every moment of downtime into an advantage through map-wide teleportation.
2. Base Stats & Attributes
Hero Attributes
| Attribute |
Base Value |
Growth (per level) |
| Strength |
21 |
+2.6 |
| Agility |
22 |
+3.6 |
| Intelligence |
23 |
+3.7 |
Statistics & Mechanics
| Statistic |
Value |
Mechanic |
Value |
| Damage |
50-60 |
Base HP Regen |
0.25/s |
| HP |
620 |
HP Regen |
+2.35/s |
| MP |
326 |
MP Regen |
+1.16/s |
| Armor |
3.2 |
Turn Rate |
0.6 |
| Move Speed |
295 |
Base Attack Time (BAT) |
1.7 |
| Attack Range |
600 (missile: 1125) |
Attack Animations |
0.4 / 0.77 |
3. Hero Skills Breakdown
1. Sprout
Creates a dense circular ring of magical trees around a target, effectively locking them in place. This ability can be cast directly on a unit or on any targetable point on the ground.
- Mechanic: Environment manipulation (Creates destructible trees)
- Targeting: Unit or ground
| Level |
Duration |
Cooldown |
Manacost |
| 1 |
3.0 seconds |
11 seconds |
70 |
| 2 |
4.0 seconds |
10 seconds |
90 |
| 3 |
5.0 seconds |
9 seconds |
110 |
| 4 |
6.0 seconds |
8 seconds |
130 |
2. Teleportation
Instantly transports the Prophet to any explored location on the map, allowing him to traverse great distances for ganking or split-pushing.
- Mechanic: Global teleportation
- Visibility Requirement: Requires vision/exploration of the target area
| Level |
Cooldown |
Manacost |
| 1 |
65 seconds |
50 |
| 2 |
50 seconds |
50 |
| 3 |
35 seconds |
50 |
| 4 |
20 seconds |
50 |
3. Force of Nature
Converts a selected area of trees into a small army of sentient Treants that fight for the Prophet. These units possess their own health pool and attack strength.
- Mechanic: Summoning (requires existing trees in the area)
- Unit Stats: Each Treant lasts for 60 seconds
| Level |
Treants Raised |
Attack Damage |
Cooldown |
Manacost |
| 1 |
2 |
16-20 |
37 seconds |
130 |
| 2 |
3 |
24-28 |
37 seconds |
140 |
| 3 |
4 |
32-36 |
37 seconds |
150 |
| 4 |
5 |
40-44 |
37 seconds |
160 |
4. Wrath of Nature
Summons a surge of magical energy that travels across the map, bouncing between enemies and dealing significant magical damage. The energy gains power with every subsequent bounce. Units killed by this spell provide temporary bonus attack damage to the Prophet.
- Damage Type: Magical
- Unique Behavior: Damage increases per bounce; grants bonus attack damage on kill
- Target Limit: 18 bounces maximum
- Aghanim's Scepter Upgrade: Reduces cooldown and adds an Entangle effect to enemies hit
| Level |
Base Damage |
Bonus Damage per Kill |
Cooldown |
Manacost |
| 1 |
115 |
4 |
85 seconds |
175 |
| 2 |
150 |
5 |
85 seconds |
225 |
| 3 |
185 |
6 |
85 seconds |
275 |
4. Item Build Guide
| Phase |
Recommended Items |
Strategic Purpose |
| Early Game |
Null Talisman, Power Treads, Magic Wand |
Null Talisman aids early damage and mana. Power Treads offer flexibility and attack speed, while Magic Wand ensures survivability during early global rotations. |
| Core Items |
Orchid Malevolence, Maelstrom, Shadow Blade |
Orchid provides silence for ganking key targets. Maelstrom allows for rapid wave clearing, and Shadow Blade offers an escape route if the enemy attempts to collapse on you. |
| Late Game |
Daedalus, Aghanim's Scepter, Desolator |
Daedalus turns your massive Agility growth into massive physical crits. Aghanim's Scepter provides massive map-wide disable, and Desolator maximizes structure-seiging speed. |
5. Quick Gameplay Tips
- The Global Split-Push: Use your Teleportation cooldown to constantly push lanes on opposite sides of the map from where your team is grouping. By forcing enemies to rotate to stop you, you create numerical advantages for your team elsewhere. Always teleport into trees (using Sprout if needed) to ensure you are hidden from vision when you arrive.
- Wrath of Nature Farming: Do not be afraid to use Wrath of Nature to secure gold. If you see multiple lanes pushing into your towers while your team is busy, cast the ultimate to wipe the waves and collect the bonus damage stacks. It serves as an excellent way to maintain a gold lead while keeping your lanes pushed out.
- Treant Tanking: When pushing a tower without a creep wave, use Force of Nature to summon Treants to tank the tower shots for you. If you have Aghanim's Scepter, the Entangle effect from your ultimate can also lock defenders in place, allowing your Treants to shred both the tower and the enemy heroes simultaneously.