Double Dragon, the Twin Head Dragon, is a powerful Intelligence-based support and area-control hero in DotA 1. Utilizing his two distinct heads, he delivers a devastating combination of icy slows and scorching fire to dominate lanes and tear down structures. With high base Strength and robust growth, Jakiro serves as a durable frontline caster, capable of locking down multiple enemies with his icy paths and melting through defenses with his persistent magical assaults. He is a pivotal asset for teams that prioritize objective pressure and coordinated teamfight control.
2. Base Stats & Attributes
Hero Attributes
| Attribute |
Base Value |
Growth (per level) |
| Strength |
27 |
+3.0 |
| Agility |
15 |
+1.2 |
| Intelligence |
26 |
+2.8 |
Statistics & Mechanics
| Statistic |
Value |
Mechanic |
Value |
| Damage |
53-61 |
Base HP Regen |
0.25/s |
| HP |
740 |
HP Regen |
+2.95/s |
| MP |
362 |
MP Regen |
+1.31/s |
| Armor |
3.1 |
Turn Rate |
0.5 |
| Move Speed |
290 |
Base Attack Time (BAT) |
1.7 |
| Attack Range |
400 (missile: 1100) |
Attack Animations |
0.4 / 0.3 |
3. Hero Skills Breakdown
1. Dual Breath
The twin heads release a coordinated assault consisting of an icy blast followed immediately by a wave of searing fire. The first blast hinders enemy movement, while the second engulfs them in flames.
- Damage Type: Magical
- Unique Behavior: Applies two distinct effects: a movement speed slow and a damage-over-time burn
| Level |
Damage per Second |
Movement Speed Slow |
Cooldown |
Manacost |
| 1 |
20 |
28% |
10 seconds |
135 |
| 2 |
40 |
32% |
10 seconds |
140 |
| 3 |
60 |
36% |
10 seconds |
155 |
| 4 |
80 |
40% |
10 seconds |
170 |
2. Ice Path
Jakiro manifests a line of freezing energy in front of him. After a short delay, the path solidifies, freezing any enemy unit that makes contact with it.
- Damage Type: Magical
- Mechanic: Area stun (Frozen status)
| Level |
Stun Duration |
Cooldown |
Manacost |
| 1 |
1.0 seconds |
12 seconds |
90 |
| 2 |
1.5 seconds |
11 seconds |
90 |
| 3 |
2.0 seconds |
10 seconds |
90 |
| 4 |
2.5 seconds |
9 seconds |
90 |
3. Liquid Fire
Jakiro harnesses internal reserves to imbue his attacks with volatile liquids. Upon impact, the substance explodes, scorching victims and hindering their ability to attack. This effect is potent against both units and defensive structures.
- Damage Type: Magical
- Area of Effect (AoE): 300 radius impact
- Mechanic: Attack speed slow
| Level |
Damage per Second |
Attack Speed Slow |
Cooldown |
Manacost |
| 1 |
15 |
30 |
20 seconds |
0 |
| 2 |
20 |
40 |
15 seconds |
0 |
| 3 |
25 |
50 |
10 seconds |
0 |
| 4 |
30 |
60 |
4 seconds |
0 |
4. Macropyre
Jakiro unleashes a line of pulsing flame strikes. These flames persist in the area, burning any enemies caught in the inferno. Victims continue to smolder briefly even after stepping out of the fire.
- Damage Type: Magical
- Area of Effect (AoE): 260 radius width
- Aghanim's Scepter Upgrade: Increases damage, creation rate, duration, and reach of the fire
| Level |
Damage per Second |
Cooldown |
Manacost |
| 1 |
100 |
60 seconds |
220 |
| 2 |
140 |
60 seconds |
330 |
| 3 |
180 |
60 seconds |
440 |
4. Item Build Guide
| Phase |
Recommended Items |
Strategic Purpose |
| Early Game |
Tranquil Boots, Magic Wand, Soul Ring |
Tranquil Boots provide essential health sustain. Magic Wand helps survive skirmishes, and Soul Ring fuels your frequent spell usage. |
| Core Items |
Euls Scepter, Aghanim's Scepter, Force Staff |
Euls Scepter sets up perfect Ice Path stuns. Aghanim's Scepter empowers your ultimate. Force Staff offers mobility and positioning for Macropyre. |
| Late Game |
Scythe of Vyse, Shiva's Guard, Veil of Discord |
Scythe of Vyse provides mandatory late-game lockdown. Shiva's Guard increases your tankiness and slows, while Veil of Discord amplifies your high magical output. |
5. Quick Gameplay Tips
- The Ice Path Setup: Do not cast Ice Path directly on enemies who are moving perpendicular to you, as it is easy to dodge. Use Euls Scepter to lift a target into the air, and time your Ice Path to land exactly as the target falls. This guarantees the stun, allowing you to follow up with Dual Breath and Macropyre for maximum damage.
- Sieging with Liquid Fire: Liquid Fire is one of the best structure-harassment tools in the game. Because it has a very low cooldown at higher levels and costs no mana, you should constantly use it to damage towers from long range. It prevents towers from regenerating and keeps enemies focused on defending, forcing them to make mistakes.
- Macropyre Positioning: Always place your Macropyre along the length of an enemy's retreat path, not just across their current position. Because enemies will naturally try to move away, placing the fire linearly ensures they stay inside the burn zone for as long as possible, forcing them to take maximum damage to escape.