Aurel Vlaicu, the Gyrocopter: Skills and Item Build Guide — DotA 1

Aurel Vlaicu, the Gyrocopter, is a versatile Agility hero in DotA 1 who excels at dealing massive, sustained area-of-effect (AoE) physical damage alongside heavy early-game magical burst. Operating primarily as a carry, semi-carry, or active mid-laner, Gyrocopter leverages his superb Agility scaling and decent Strength growth to transition into a late-game physical powerhouse. With an array of high-impact skills that scale incredibly well throughout every stage of the match, he commands the battlefield by raining down destruction on single and clustered targets alike.


Base Stats & Attributes

Hero Attributes

Attribute Base Value Growth (per level)
Strength 22 +2.5
Agility 19 +3.6
Intelligence 21 +2.1

Statistics & Mechanics

Statistic Value Mechanic Value
Damage 40-50 Base HP Regen 0.25/s
HP 640 HP Regen +2.45/s
MP 302 MP Regen +1.06/s
Armor 4.7 Turn Rate 0.6
Move Speed 315 Base Attack Time (BAT) 1.7
Attack Range 365 (missile speed 3000) Attack Animations 0.2 / 0.65

Hero Skills Breakdown

1. Rocket Barrage

Gyrocopter unleashes a massive salvo of rockets, striking random units in a small area around him. This skill deals continuous damage over a brief duration to any enemies caught in its path.

  • Damage Type: Magical
  • Area of Effect (AoE): 400
  • Total Rockets Fired: 30
  • Salvo Duration: 3 seconds
Level Damage per Rocket Total Potential Damage Cooldown Manacost
1 7 210 7.0 sec 90
2 12 360 6.5 sec 90
3 17 510 6.0 sec 90
4 22 660 5.5 sec 90

2. Homing Missile

The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile remains inactive for a brief period upon launch before slowly accelerating toward the target, ultimately stunning and damaging them. However, enemy heroes and towers can target and destroy the missile before it reaches its destination.

  • Damage Type: Magical
  • Inactive Launch Delay: 2.5 seconds
  • Hits to Destroy (Hero): 3 attacks
  • Hits to Destroy (Tower): 6 attacks
Level Magical Damage Stun Duration Cooldown Manacost
1 100 2.25 seconds 26.0 sec 120
2 175 2.50 seconds 21.0 sec 130
3 250 2.75 seconds 16.0 sec 140
4 325 3.00 seconds 11.0 sec 150

3. Flak Cannon

The Gyrocopter enables all of his cannons, allowing his regular attacks to strike all enemies within a vast area around him. This effect lasts for a limited duration or until a set number of attacks are fired.

  • Damage Type: Physical (matches attack damage)
  • Area of Effect (AoE): 1250
  • Buff Duration: 10 seconds
  • Exclusion: Does not function with illusions
Level Max Attacks Cooldown Manacost
1 2 18.0 sec 50
2 3 18.0 sec 50
3 4 18.0 sec 50
4 5 18.0 sec 50

4. Call Down

The Gyrocopter launches two massive missiles at a targeted area. The first missile strikes first, followed by the second missile shortly after. Enemies caught in the blast zone when either missile impacts suffer damage and are slowed.

  • Damage Type: Magical
  • First Missile Delay: 2 seconds after cast
  • Second Missile Delay: 4 seconds after cast
  • Immunity Interaction: Has no effect on Spell Immune enemies
  • Aghanim's Scepter Upgrade: Adds the Side Gunner passive, which automatically attacks a random enemy unit within a small range at regular intervals (the visual tooltip does not update).
Level First Missile Damage First Missile Slow Second Missile Damage Second Missile Slow Cooldown Manacost
1 150 30% 200 60% 90.0 sec 125
2 250 30% 275 60% 90.0 sec 125
3 350 30% 350 60% 90.0 sec 125

Item Build Guide

Phase Recommended Items Strategic Purpose
Early Game Phase Boots, Magic Wand, Wraith Band Phase Boots increases raw physical damage and allows Gyrocopter to position himself easily for point-blank Rocket Barrages. Wraith Band and Magic Wand bolster early stats and provide essential lane sustain.
Core Items Black King Bar, Helm of the Dominator, Shadow Blade Black King Bar is critical to ensure you are not locked down or magic-bursted while firing Flak Cannon in fights. Helm of the Dominator offers valuable lifesteal and allows you to dominate a creep to stack ancient camps.
Late Game Satanic, Butterfly, Aghanim's Scepter Satanic provides an instant heal when paired with Flak Cannon. Butterfly scales your physical DPS, Agility, and Evasion. Aghanim's Scepter introduces the Side Gunner passive for extra single-target damage even while stunned or moving.

Quick Gameplay Tips

  • Triple-Camp Ancient Stacking: Use the massive 1250 AoE of Flak Cannon to pull and stack multiple neutral creep camps at the same time. Stacking ancient camps early on allows Gyrocopter to quickly clear them in mid-game, catapulting his gold and experience advantage ahead of the enemy carry.
  • Point-Blank Rocket Barrage: Rocket Barrage outputs devastating total damage if all 30 rockets hit a single isolated enemy. Coordinate your movement with the active speed burst of Phase Boots or the stun from Homing Missile to catch an enemy out of position. Make sure no enemy creeps are nearby to dilute the rocket damage.