Akasha, the Queen of Pain, is an exceptionally mobile Intelligence hero designed for aggressive lane presence and high-burst assassinations. Armed with unmatched mobility through teleportation and a suite of potent area-of-effect spells, she excels at diving deep into enemy lines to eliminate key targets before repositioning to safety.
Base Stats & Attributes
Hero Attributes
| Attribute |
Base Value |
Growth (per level) |
| Strength |
18 |
2.4 |
| Agility |
22 |
2.5 |
| Intelligence |
25 |
3.4 |
Statistics & Mechanics
| Statistic |
Value |
Mechanic |
Value |
| Damage |
49-55 |
Base HP Regen |
0.25/s |
| HP |
560 |
HP Regen |
+2.05/s |
| MP |
350 |
MP Regen |
+1.26/s |
| Armor |
3.1 |
Turn Rate |
0.5 |
| Move Speed |
290 |
Base Attack Time (BAT) |
1.5 |
| Attack Range |
550 |
Attack Animations |
0.56 / 0.41 |
Hero Skills Breakdown
1. Shadow Strike
Hurls a poisoned dagger at an enemy target, dealing significant immediate damage followed by lingering damage over time. The victim also suffers a movement speed penalty that gradually fades as the poison wears off.
- Damage Type: Magical
- Duration: 15 seconds
| Level |
Initial Damage |
Periodic Damage |
Move Slow % |
Cooldown |
Manacost |
| 1 |
30 |
20 |
20% |
16 seconds |
110 |
| 2 |
60 |
40 |
35% |
12 seconds |
120 |
| 3 |
90 |
60 |
50% |
8 seconds |
130 |
| 4 |
120 |
80 |
65% |
4 seconds |
140 |
2. Blink
Performs a short-range teleportation to a target location, allowing the hero to traverse terrain, engage enemies, or escape dangerous situations.
| Level |
Cooldown |
Manacost |
| 1 |
12 seconds |
60 |
| 2 |
10 seconds |
60 |
| 3 |
8 seconds |
60 |
| 4 |
6 seconds |
60 |
3. Scream of Pain
The hero unleashes a piercing cry that damages all enemy units within the immediate surrounding area.
- Damage Type: Magical
- Area of Effect: 550 units
| Level |
Damage per Target |
Cooldown |
Manacost |
| 1 |
75 |
7 seconds |
85 |
| 2 |
150 |
7 seconds |
100 |
| 3 |
225 |
7 seconds |
115 |
| 4 |
300 |
7 seconds |
130 |
4. Sonic Wave
Projects a massive wave of sonic energy in a line, dealing heavy damage to all units caught in its path. Surviving units are knocked back from the pressure of the wave.
- Damage Type: Divine
- Mechanic: Knockback (units remain active)
- Scepter Upgrade: Increases damage and reduces cooldown.
| Level |
Damage |
Knockback Duration |
Cooldown |
Manacost |
| 1 |
340 |
1.4 seconds |
125 seconds |
250 |
| 2 |
450 |
1.4 seconds |
125 seconds |
400 |
| 3 |
560 |
1.4 seconds |
125 seconds |
550 |
Item Build Guide
| Phase |
Recommended Items |
Strategic Purpose |
| Early Game |
Bottle, Null Talisman, Boots of Speed |
Lane sustain, mana regeneration, and early mobility. |
| Core Items |
Orchid Malevolence, Aghanim's Scepter |
Silence targets for pick-offs and enhance ultimate burst. |
| Late Game |
Scythe of Vyse, Shiva's Guard, Black King Bar |
Late-game lockdown, armor/utility, and necessary magic immunity. |
Quick Gameplay Tips
- Blink Engagement: Use Blink to position yourself directly behind enemy targets before casting Scream of Pain or Sonic Wave. This reduces the reaction time for opponents to escape or dodge your abilities.
- Shadow Strike Utility: Because the cooldown of Shadow Strike becomes very low at max level, use it frequently in skirmishes to kite enemies. Even if it doesn't kill them, the constant move slow makes it impossible for them to engage you or retreat effectively.
- Sonic Wave Positioning: Since Sonic Wave is a line-based ability, wait for enemies to group up during a fight. A well-placed wave hitting multiple heroes can instantly shift the team fight dynamic in your favor.