Phase Boots: Item Recipe and Stats in DotA 1

Phase Boots

Phase Boots is a fundamental core item in the classic DotA Allstars (Warcraft III) environment. Designed for agility carries, gankers, and heroes requiring high mobility combined with raw right-click damage, Phase Boots bridges the gap between early-game utility and mid-game aggression.


1. Item Stats, Auras, and Passive Bonuses

Phase Boots provides direct statistical upgrades to enhance a hero's offensive output and map mobility:

  • Movement Speed: +45 flat movement speed bonus. (Note: Movement speed from boots does not stack with other boots).
  • Damage: +24 raw attack damage bonus.
  • Active Ability: Phase
  • Movement Speed Bonus: Increases move speed by 24% (20% for ranged wielders).
  • Collision Nullification: Allows the hero to freely pass through any units or wards (-noclip mechanic).
  • Duration: 2.5 seconds.
  • Cooldown: 8 seconds.

"Net Effect Summary: Grants the wielder a permanent +45 movement speed and +24 attack damage, spiking temporarily with a 24% / 20% speed surge and absolute unit-walking capabilities every 8 seconds."


2. Recipe and Required Components

Phase Boots is assembled from standard shop components, offering a cost-efficient power spike for physical damage dealers.

Component Gold Cost
Boots of Speed 400 Gold
2x Blades of Attack 860 Gold (430 each)
Total Cost 1260 Gold

Resale Note: Upon selling Phase Boots back to the shop, the item returns 630 Gold (half of the total purchase price).


3. Tactical Analysis and Strategic Impact

Phase Boots alters a hero's map presence and combat effectiveness through several distinct tactical dimensions:

  • Pushing and Towers: The substantial +24 damage boost directly increases a hero's building-siege potential. Combined with the phase active, heroes can easily dive past creep waves to pressure tower defenses, clear minion waves rapidly, and retreat safely.
  • Physical Amplification: In the early-to-mid game, +24 flat damage represents a massive percentage increase for base attack damage values. It significantly improves last-hitting efficiency in lanes and accelerates neutral creep farming speeds.
  • Team Mitigation and Positioning: The unit-walking mechanic (-noclip) is crucial during team fights and ganks. It prevents heroes from getting body-blocked by friendly creeps, summons, or enemy units, ensuring optimal positioning to focus high-priority targets or escape sticky situations.

4. Conclusion

Phase Boots remains a top-tier mobility and damage choice well into the late game. While some heroes eventually transition to alternative footwear, the immediate attack power and collision-free maneuverability provided by Phase Boots ensure it remains a devastating asset for dominant physical damage dealers throughout all phases of DotA Allstars.